The term “expansion” in recent years has been very often the subject of criticism. With the implementation of online services increasingly complex and profitable, we have witnessed unarmed the advance of one of the biggest cancers modern gaming industry. From the past twenty years DLC, map pack, bonus content, skin and other downloadable content have allowed software companies to speculate beyond belief on their video games, castrating content from the product on the market and then selling them as add-ons prices variables.
Few software companies, over the years, have distinguished themselves for their professionalism and dedication to gamers, putting on the market real expansions able to extend, not least, the game experience.
Just think of Bethesda and the Shivering Isles of The Elder Scrolls IV: Oblivion, for years considered the real gauge on the front of expansions, or Rockstar Games and various additional content dedicated to GTA IV as The Lost and Damned and The Ballad of Gay Tony, so long-lived expansions can be compared to games “stand-alone” real.